How to Choose the Right Controller

Chuck Spaulding Updated by Chuck Spaulding

Matching the right control solution to your project requires a clear vision of the kind of content you’ll be using—and what effect you desire. In general, choosing the right controller for your project depends on three main factors: 

 

1. Scale of the Lighting System. 

Does your design include hundreds, thousands, or hundreds of thousands of light points? Knowing the scale helps determine whether you should build a DMX-based system (100s of light points), or a KiNET-based (Ethernet) system, which can scale up to hundreds of thousands of light points. 

2. Scale of the Pre-Programmed Content. 

Do you want to have the ability to run a single show (iColorPlayer), a few shows (ColorDial Pro), hundreds of shows (iPlayer 3, Light System Manager) or stream video from a fixed source (Video System Manager). 

3. Scale of the Integration or Interactivity. 

It’s important to gauge how simple or complex integration will be—as well as the desired level of interactivity. 

  • Do you want to have local integration using I/O modules? 
    Solution—iPlayer 3 
  • Do you want to have local integration with keypads and mobile apps?
    Solution—Light System Manager 
  • Do you want to have remote triggering capabilities over the internet?  
    Solution: Light System Manager with Interact Landmark. 
  • Do you want the ability to build mobile applications using API integration? 
    Solution: Light System Manager with Interact Landmark and Interact API 

Download the Color Kinetics Product Guide for an overview of all controller options.

While these three criteria serve as a general guide, Color Kinetics System Experts are available to help you determine what controller is best suited for your project.

Read more about why Control Matters.

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